![]() I could use those points for basics of survivability and high alert or fire prevention to mitigate damage and decrease the damage control reload time. Well my main concern with this is whether or not IFHE is worth the 4 skill points. Method: Aim at superstructure set a fire then move fore and aft setting more fires.Ĭonclusion: The Des Moines sinks faster with IFHE. I posted a couple of these but since they were mostly for my own edification I didn't keep the results of all of them. Note that time to sinking was about the same, though slightly less for MCSA + DE.Ĭonclusion: As soon as get another command point point for one of my commanders, I am going to spec it MCSA + IFHE and see what this does, as it may result in the most damage to CAs. Note that the bots may or may not have extinguished fires as a human player would have. Note that with MCSA + HE that fire damage increased significantly from 10858 to 24454. Note that IFHE increases shell damage significantly from 26127 to 39743. Note that with MCSA + DE that fires increased significantly from 3 to 6. Note that damage per fire is similar at 4176 vs. Note that the accuracy increased from 17% to 45% with MCSA. ![]() Note that without MCSA the number of shots fires increases significantly from 484 to 702. Signals and other skills: All applicable to a secondary spec Massachusetts: Analysis of Secondary Armamemt
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